Developer Documentation

QuickTime 4 API Documentation

Programming With QuickTime VR

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QuickTime VR Manager Routines

This section describes the routines provided by the QuickTime VR Manager.

Initializing and Terminating QuickTime VR

Initializing and Managing QuickTime VR Movie Instances

Manipulating Viewing Angles and Zooming

Getting Scene and Node Information

Managing Hot Spots

Handling Events

Intercepting QuickTime VR Manager Routines

Managing Object Nodes

Managing Imaging Characteristics

Converting Angles and Points

Managing QuickTime VR Movie Interaction

Determining Viewing Limits and Constraints

Managing Memory

Accessing Image Buffers


© 1998 Apple Computer, Inc.

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